class TFMMMuzRings extends xEmitter;

simulated function Trigger( Actor Other, Pawn EventInstigator )
{
    mRegenRange[0] = 12.0;
    SetTimer(0.3, false);
}

simulated function Timer()
{
    mRegenRange[0] = 0.0;
    mRegenRange[1] = 0.0;
}

defaultproperties
{
     mParticleType=PT_Disc
     mStartParticles=0
     mMaxParticles=10
     mLifeRange(0)=0.250000
     mLifeRange(1)=0.250000
     mRegenRange(0)=0.000000
     mRegenRange(1)=0.000000
     mSpeedRange(0)=120.000000
     mSpeedRange(1)=140.000000
     mPosRelative=True
     mSizeRange(0)=4.000000
     mSizeRange(1)=5.000000
     mGrowthRate=60.000000
     mColorRange(0)=(G=175,R=110)
     mColorRange(1)=(G=170,R=100)
     mAttenKa=0.000000
     mAttenKb=0.400000
     mAttenFunc=ATF_SmoothStep
     bOnlyOwnerSee=True
     Skins(0)=Texture'XEffectMat.Shock.shock_ring_b'
     Style=STY_Additive
}
